Master Mind - Wooden Game

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Master Mind - Wooden Game

A game for 2 players.


* A decoding board, with a shield at one end covering a row of four large holes, and five additional rows containing four large holes next to a set of four small holes;

* Code pegs of six different colors, with round heads, which will be placed in the large holes on the board; and

* Key pegs, colored black and white, they will be placed in the small holes on the board.

One player becomes the code maker, the other the codebreaker. The codemaker chooses a pattern of five code pegs. Duplicates are allowed, so the player could even choose five code pegs of the same color. The chosen pattern is placed in the five holes covered by the shield, visible to the codemaker but not to the codebreaker.

The codebreaker tries to guess the pattern, in both order and color, within five turns. Each guess is made by placing a row of code pegs on the decoding board. Once placed, the codemaker provides feedback by placing a:

White peg for A HIT = The Codebreaker guessed the right color but not in the right place.

Black peg for A SHOT = The Codebreaker guessed the right color in the right place.

Once feedback is provided, another guess is made; guesses and feedback continue to alternate until either the codebreaker guesses correctly, or twelve (or ten, or eight) incorrect guesses are made.

The codemaker gets one point for each guess a codebreaker makes. An extra point is earned by the codemaker if the codebreaker doesn't guess the pattern exactly in the last guess. The winner is the one who has the most points after the agreed-upon number of games is played.

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