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THE SPACE BOX – THE BEST CHOICE FOR ESCAPE ROOM FANS!
A portable version of an escape room you can enjoy from the comfort of your own home. Immerse yourself in different worlds.
For 60-90 minutes, your brain will be pushed to the limit and form new neural connections.
Suitable for any age - from teenagers (12+) to the elderly.
The Space Box has a compartment measuring 5 x 5 x 6 cm. perfect for an extra gift. Hide jewelry, money or just some kind words, the possibilities are endless.
To open it you need to solve all the puzzles to get to the secret compartment inside. Check the escape toys carefully and look for special symbols on it. They will help you to understand the mechanisms and get to the hidden chambers in the toy.
Decorate your home with a new custom decor. You will be able to find practical use for this game in any room.
The game is designed for a maximum of 2-3 players.
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$42.50
Totika Kohatu is a traditional Maori competition played by stacking stones as high as possible on beaches, near rivers or other places with rocks. Totika Kohatu is a tabletop wood rock stacking game that will determine, once and for all, who has the steadiest hand and nerves of steel. Knock the stack over on your turn and lose that round of play.
Four card decks, each with over 150 questions, including Self Esteem, Life Skills and Anger for ages 8 and up plus the Early Childhood Social Emotional deck for ages 4-7. The drawstring game bag holds all four decks, the 16 Kohatu stones plus a game dice. Choking hazard not appropriate for under age 3.
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$21.99
This Imagic strategic game is intended for 2 players. It is played on board with 9 hollows. It includes 8 pegs (4 yellow and 4 red) and 34 cards.
How to play:
1) Each player receives 4 playing pieces of one color. The cards are shuffled and 5 are distributed to each player, which must be kept hidden from the opponents’ view. The remaining cards are placed face down in a pile on the table.
2) The player who has the lightest-colored pieces makes the first move by placing any one of their pieces in the vacant hollow, then the next player moves one of their pieces to the newly-empty hollow.
3) When one of the players has succeeded in forming a pattern with his pieces which corresponds to the pattern on one of his cards, he places that card face up on his side of the table. He then draws another card from the deck. The player who is the first to get 5 cards on his side of the table wins the game.