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A strategy board game which can be played by two, three, four, or six people, playing individually or with partners. The game is a modern and simplified variation of the game Halma.( invented in Germany in 1892) The rules are simple, so even young children can play
$22.69
Named after the Shakespeare play due to its traditional black and white pieces Othello was invented in England in the late 1800's. Designed as a simplified version of Go, Othello (or Reversi) offers a fun challenge for all ages.
Initially the board is empty except for 4 pegs - 2 of each color- placed in the central square on opposing corners. On each turn a player places a peg of their color onto the board in such a way as to capture one or more of the opponent's pegs, if you can't capture a peg you must skip your turn. Pegs are captured when a peg placed on the board sandwiches one or more of your opponents pegs between two pegs of your own color. Pegs can be captured horizontally, vertically and diagonally.
The game is over when the board is full or neither player can move, the player with the most pegs of their color wins.
The board allows you to play another Game: Solitaire.
At the beginning of the game the peg in the center of the board is removed. Moves are made by jumping a peg over an adjacent peg, removing each peg as you pass over it. The aim of the game is to remove all the pegs until only one peg is left in the center of the board.
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The Last Ball
2 players
Another 3d re-imagining of a classic game. Try to be the last player to have balls remaining.
Contents:
Main Board with 16 holes
30 wooden balls: 15 dark balls and 15 light balls
Aim of the game:
To be the player to place the last ball on top of the pyramid.
Start of the game:
Each player alternately, puts a ball from his hand onto the board.
When a player makes a square of 4 of their own color they may take one or two of their balls from the board back to their hand.
At the beginning of a players turn instead of bringing a new ball from their hand they may move a ball of theirs on the board up to a square of four balls(of any color) higher on the board instead of playing a new ball from their hand.
Balls can only be moved or removed if they have no balls on top of them.
END OF THE GAME: The winner is the one who places his last ball at the top of the pyramid
$54.00
Content:
° Main board with 16 holes
° Two stands for the game pieces with 12 holes each
° 24 Wooden cylinders (the game pieces), varied in color and size.
Each player starts the game with 4 long wooden cylinders and 8 short cylinders (half the length of the long cylinders)
Objective:
To create a row of four cylinders of the same color, visible on the surface of the board, in either a straight or diagonal line.
Preparations:
l. Remove the two stands from the main board, and reattach them to the sides of the main board horizontally.
2. Remove the cylinders from the main board and divide them between the two players according to color. The cylinders must then be arranged on the two stands. The four long cylinders must be placed in the front row (the closest to the main board) and the short cylinders in the rest of the stand.
3. The two players then sit in front of one another with the board between them. Make sure that each player can only view her/his own cylinders, while not viewing the opponent's cylinders. Also, during the game, the opponents must not view the main board from above (thus revealing the arrangements of the short cylinders on the board).
4. Prior to commencing the game, each player must place on the main board one of the small cylinders, without the opponent knowing where the piece is (each opponent looks away while the player places one small cylinder, so the location of it won't be revealed)
5. The starting player will be chosen by a draw.
Process of the game:
Each player, in her/his turn, must place one cylinder on the main board.
° lf the cylinder is long, it will be visible on the surface of the main board.
° lf the cylinder is short, it will "disappear" inside the main board. Try to remember where the small cylinders are placed as the game progresses.
° When a small cylinder is placed in a hole which already contains another small cylinder, the second cylinder will be visible on the surface of the main board.
° lf a long cylinder is being placed in a hole which already contains a small cylinder, the long cylinder will stick out from the main board. lf this happens, the long cylinder is immediately disqualified and that opponent forfeits the game.
° Please remember that the main board is being "booby-trapped" at the beginning of the game, and the use of long cylinders is thus not safe.
The first player to create a row of four cylinders visible on the surface of the board, in either a straight
or diagonal line, wins the game.